Texas holdem straight on the board Most players will have tendencies that are easy to guess and play most of their poker hands without adjusting to the situation.Once all players complete their hands, the dealer reveals the hole card, placing both cards face up.Visit the itineraries below to see what's in store for texas holdem straight on the board. Sep 11, 2018 The highest straight flush, having an ace as its high card, has a special name, royal flush. Online pokerMisdealodds of flopping a flush in texas holdem what is a straight draw. Texas Hold 'Em - High Hand Probabilities - 1 to 5. Straight Flush, in texas holdem what is a straight 0.000279, 0.000541.Dec 15, 2015. Texas holdem poker has a language all of its own, and these Texas holdem terms can be confusing. Indeed it can be daunting to turn up to play a game of poker and hear words like ‘the river’, or ‘a fish’, or that a card is a ‘brick’.
A critical skill for the beginning Texas Hold'em player is the ability to read the board. This means being able look at the community cards on the table and calculate the strongest possible hands.
Some Board Reading Tips
- In order for quads or a full house to be possible there must be a pair on the board.
- In order for a flush or straight flush to be possible there must be at least three cards of the same suit on the board.
- If the board is unpaired at the end there is usually one or more straights possible. In a low limit game you should train yourself to look for straight possibilities especially when a passive opponent suddenly wakes up on the turn or river with a raise.
These tips will help you determine quickly the highest possible hand at the moment (the nuts).
A Sample Flop
Flop |
With this flop the highest possible hand (called 'the nuts') is
Hole Cards |
The second, third and fourth highest hands would be
|
|
|
After that, two pair and then aces with large kickers.
Suppose the board after the turn looks like this:
Flop | Turn |
Now the highest hand is a straight flush
Hole Cards |
and the second highest hand is four of a kind
Hole Cards |
On the river
Flop | Turn | River |
Now a higher straight flush is possible
Hole Cards |
Of course it is often not necessary to have the absolute nuts to win a hand. In the above example (depending on the betting) a hand that contained a single king of diamonds would give you the nut flush which could easily win this hand, and someone with pocket aces shouldn't hesitate to bet and raise (and re-raise!) with their hands on this board. The point is to know what hands are possible so you aren't trapped in a raising war thinking you have the nuts when you don't.
Trap: Single Card Straight Flushes
The most common example of this is a board like the following:
Flop | Turn | River |
Someone holding a hand like
Hole Cards |
might raise indefinitely on every betting round only to find out that someone holding
Hole Cards |
has beaten them on the end with a straight flush. Especially when there are four of a suit on the board, consciously look for a single card straight flush possibility when you hold an Ace of that suit!
Trap: The Beaten Boat
Suppose the following flop is dealt...
Flop |
when you hold...
Hole Cards |
Chances are that right now you have the best hand. If you bet on the flop and are raised or re-raised you are still probably safe for the moment as other people holding a jack or any overpair (correctly) raise you. However if the final board looks like this:
Flop | Turn | River |
There is a much greater chance that you are beaten by a higher full house. Although you should call a bet with your 44 you probably do not want to get into a raising war at this point (as many people at a low limit hold'em table will do).
The above scenario is the reason that you must play a hand like this fast early in the hand, even if that means that sometimes you'll only make a very small pot. In the above example you'll definitely get big action from people holding a single jack (in fact they may even incorrectly try to slow play their hand). |
Tip |
On This Page
Introduction

Rules
- A single 52-card deck is used. All cards count as its poker value. Aces may be high or low.
- One player is designated as the dealer, usually with a laminated marker. This person does not have to physically deal the game. However it is important that a symbolic dealer position rotate around the table.
- The player to the dealer's left must make a 'small blind' bet. The player to the left of the small blind must make a 'big blind' bet. The amounts of both blinds should be specified in advance. The purpose of the blinds is to get the ball rolling with some money in the pot.
- Two cards shall be dealt down to each player, starting with the person to the dealer's left.
- The player to the left of the big blind must either call or raise the big blind bet. The play in turn will go around the table according to normal poker rules, which I assume the reader already knows. Table rules will specify any limits on the size or number of allowed raises.
- The small blind may also raise the big blind. If nobody raises the big blind the player making the big blind has the option to raise his own bet. The term for this is the 'big blind option.'
- Three community cards will be dealt face up in the center of the table. This is called the 'flop.'
- Another round of betting will ensue, starting with the player to the dealer's left.
- A fourth community card will be dealt face up in the center of the table. This card is called the 'turn.'
- Another round of betting will ensue, starting with the player to the dealer's left. Generally the minimum bet is double the first two rounds of betting.
- A fifth and final community card will be dealt face up in the center of the table. This card is called the 'river.'
- Another round of betting will ensue, starting with the player to the dealer's left. The minimum bet is generally the same as the previous round.
Each player still in the game at the end will determine the highest poker value among his own two cards and the five community cards. It is NOT a requirement that the player use both of his own cards. The player with the hand of highest poker value shall win. Following are the hand rankings.
- Straight flush: Five consecutive and suited cards. For example 5, 6, 7, 8, 9.
- Four of a kind: Four cards of the same rank, plus any fifth card. For example Q, Q, Q, Q ,4.
- Full house: Three of a kind and a pair. For example 6, 6, 6, J , J.
- Flush: Any five cards of the same suit, except for a higher ranking straight flush. For example A, Q, 8, 4 , 3.
- Straight: Five consecutive cards, except for a higher ranking straight flush. For example 8, 9, 10, J, Q.
- Three of a kind: Three cards of the same rank, plus any other two cards. For example 5, 5, 5, Q ,2 .
- Two pair: Two pairs, plus any fifth card. For example 8, 8, 2, 2 ,Q .
- Pair: A pair and any other three cards. For example 7, 7, 2, 5 ,A .
- ? High: Any five cards that do not form any higher poker hand. A king high hand for example might be K, Q, 7, 5 ,4 .
- If two or more players have poker values of the same rank then the individual cards will be used to break the tie. If necessary all five cards will be considered.
- I get asked a lot whether the two unused cards in a player's hand are used to break a tie. The answer is a firm NO. The two unused cards do not matter.
- If a new player arrives at the table he should either wait for the big blind position or put up an amount equal to the big blind, amounting to a call of the big blind.
- If a bet is made after another player runs out of money, then a separate pot is created. The player that ran out of money is not eligible to win the second pot. If more than one player runs out of money then multiple separate pots can be created.
- In formal games players may not bet with cash or buy chips with cash in the middle of a hand.
- There are numerous rules of etiquette, which I won't get into.
- There house may set the betting rules. There are three main types. A 'structured' game features raises of specified amounts. For example a '3/6 game' would mean that raises after the deal and flop are $3, and after the turn and river are $6. There is usually a limit to the number of raises a player may make, typically three. A 'pot limit' game has structured minimum raises but the maximum raise may be anything up to the amount in the pot at the time the raise is made. A 'no limit' game also has structured minimum raises but there is no maximum raise.
Examples
Texas Holdem Rules
Example 1
Board: A, 2, 4, 5, 6
Player 1: J, 6
Player 2: 7, Q
Player 1 wins. Both have an ace high flush, so the second highest card is considered. Player 1's jack beats player 2's 7. The only way to have a flush tie is if the flush is entirely on the board and no hole cards are higher than the lowest card on the board in the same suit.
Example 2
Board: J, A, 7, 5, 6
Player 1: 2, J
Player 2: 10, J
Player 2 wins. Both have a pair of jacks so the singletons are considered. High highet singleton in both hands is an ace so the second highest singleton is considered. Player 1's second highest singleton is a 7, compared to player 2's 10. A 10 beats a 7 so player 2 wins.
Example 3
Board: A, A, K, Q, J
Player 1: Q, J
Player 2: Q, 2
Tie. Both have a two pair of aces and queens, with a king singleton. Some people incorrectly believe that in such cases the unused cards are considered, in this case player 1's pair of jacks beating player 2's jack/2. Only the top five cards matter. The jacks and deuce are irrelevant.
One of the most important aspects of Texas Hold'em is the value of each two-card hand before the flop. The decision of how to play your first two cards is something you face every hand, and the value of your first two cards is highly correlated to your probability of winning.
The following table shows my power rating for each initial 2-card hand in a 10-player game. The numbers are on a 0 to 40 scale. Basically, you should only play hands that are dark green, blue, or purple. Of course you should be more be more liberal in late position and picky in early position. If forced I would say you should need 10 points in late position and 19 points in early position to call the big blind. If your table is loose, as if often the case online, you can play a bit looser yourself.
Use the top table if you have a pair, the middle table if your cards are suited, and the bottom table if your cards are unsuited. Except for a pair,look up your high card along the left and your low card along the top.
Following are the links to my tables of the value of each intial hand according to the number of players. The 10-player section explains the methodology for creating the table table.
Pot Odds
The following table shows the probability of making various hands after the flop and the correct 'pot odds.' The pot odds are the breakeven ratio of money in the pot to the amount you have to bet for the player to be indifferent about calling, assuming the player would definitely win if he makes the hand (a big if) and there are no additional bets (another big if). This table is a good starting point the player should make mental adjustments for the probability of winning without making the hand, losing with making the hand, and expected future bets. The odds of a two pair improving to a full house are the same as those for four to an inside straight.
Pot Odds — After Flop
Hand | Probability of Making Hand | Pot Odds |
---|---|---|
Four to a flush | 34.97% | 1.86 |
Four to an outside straight | 31.45% | 2.18 |
Four to an inside straight | 16.47% | 5.07 |
The next table shows the pot odds after the turn.
Pot Odds — After Turn
Hand | Probability of Making Hand | Pot Odds |
---|---|---|
4 to a flush | 19.57% | 4.11 |
4 to an outside straight | 17.39% | 4.75 |
4 to an inside straight | 8.70% | 10.50 |
Hand Strength Calculator
I'm proud to present my new and improved Poker Odds Calculator. Enter any situation in Texas Hold 'Em, and it will tell you the probability of each possible outcome.
Poker Tournament Calculator
My Poker Tournament Calculator will determine each player's probability, for up to nine players, of finishing in each place, and his expected share of any prize pool, assuming equal skill among all players. It produces the same results as what is known as the Independent Chip Model.
Internal Links
- Pinapple — Strategy and analysis of which card to discard before the flop.
- Bad Beat Jackpots: What is the Probability of Hitting one?
- Texas Hold 'Em Dominated Hand Probabilities: What is the probability one of your opponents has similar, and better, hole cards than yours?